I'll miss your updates, your devlogs have been very cool! But I just wanna say: It takes a lot of artistic maturity to be this reflective and introspective about your game. You've identified some really great avenues to improve your game in many ways. It's hard to be critical of your own work like this, but being able to iterate like you're doing is the mark of a great developer!
Also, you mentioned that you reached out to a company (a publisher I'm guessing?): How did that go? Publishers seem pretty scary but I'm sure people would love to hear about your experiences working with one.
Good luck with everything! Looking forward to your return!