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Thank you! I'm very happy with the idea of the skill descriptions, I hope to use something like that again in the future. Nobilis (all editions) was the most direct inspiration in the way each character's Attributes give them some feats that they can do for free whenever they want, some that they can do for a small cost of 1 or 2 MP, and  then the major miracles that require more significant spends. But as you say, it can be adapted to a lot of systems.