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(3 edits) (+2)

I love this! A great twist on some of the basic Nobilis ideas, but with a flavour all its own and drawing on some really interesting inspirations. “Egregore” is a brilliant word, and new to me! I love the feel of them, like ents of the psychic landscape.

The incorporation of broad but very clear outlines of the three skills adds so much clarity while still leaving it open for interpretation in various systems - a very smart bit of design. Might have to add something like that to mine!

Love the postscript on the last page, too.

(+1)

Thank you! I'm very happy with the idea of the skill descriptions, I hope to use something like that again in the future. Nobilis (all editions) was the most direct inspiration in the way each character's Attributes give them some feats that they can do for free whenever they want, some that they can do for a small cost of 1 or 2 MP, and  then the major miracles that require more significant spends. But as you say, it can be adapted to a lot of systems.