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I completely understand the push for RTX. I would’ve done the same if my hardware could handle it and if I could implement a settings menu. Those NVIDIA prizes are definitely intriguing.

I’m running an RTX 2060 Mobile, an Intel i7-10750H, Windows 10, and 16 GB of DDR4 RAM. The game stayed on a black screen while I waited for the shaders. After checking the Task Manager, it showed as unresponsive. I tried a couple more times, but it was unsuccessful again. I would guess it’s an issue related to my laptop.

Thanks for the info!

I can't comment for sure yet, but I think I may be able to get a similar speced laptop to test in the coming months to determine what the blocker was. However, I intend to release an update when the comp is officially over that shows the Shader Compilation progress. Maybe that way we can rule this out when it's done :)

Thanks again for trying and apologies for the issues!