It was a beautiful and enjoyable game. I liked how you used the kitbash assets.
Incident Games
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I really loved the atmosphere and the art style. The puzzles reminded me of the Portal games, but they were flawed. I was able to take a cube from one level and use it in another. In the time dilation level, I could not change the time dilation at all, and the stairs did not come out. Then, randomly, my character started walking on its own, and I unfortunately could not finish that puzzle.
The game looks great, and I really liked the cutscenes. However, the level was too dark, and many of the obstacles were extremely hard or even impossible to climb. Everything also felt very far apart. I experienced two jump scares, but I did not encounter any enemies on my way to use the flasher. Collecting carbon also felt useless because it disappeared almost instantly.
I completely understand the push for RTX. I would’ve done the same if my hardware could handle it and if I could implement a settings menu. Those NVIDIA prizes are definitely intriguing.
I’m running an RTX 2060 Mobile, an Intel i7-10750H, Windows 10, and 16 GB of DDR4 RAM. The game stayed on a black screen while I waited for the shaders. After checking the Task Manager, it showed as unresponsive. I tried a couple more times, but it was unsuccessful again. I would guess it’s an issue related to my laptop.
It was a super fun game. However, when you have to do multiple things one after another, it becomes difficult and sometimes doesn’t register your inputs. I also tried using a controller at first, and as soon as I moved the left stick, the camera started moving around and the game broke. That said, I loved your songs.
I really wanted to reach the end, and the gameplay mechanic was interesting. However, having to run back every time to flip the switch and change the time became a very, very tedious process and not fun at all. It also required a lot of experimenting to figure out which bell corresponded to which stair.


