Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Sorry to hear :( I hoped that the defaults would allow lower spec pcs to still run it. I still wanted anyone to be able to play the game.

If you don't mind me asking. What happened when you ran it? Did it crash? Did it stay in a black screen (and if so, waited long enough for shaders to compile?). I'd love to do some debugging. Oh, and if you could let me know your hardware that would be fantastic 🙏

This being said. It was somewhat intentionally expensive to run to demonstrate the impact RTX DI can have. But I probably pushed it too hard on some levels.

I completely understand the push for RTX. I would’ve done the same if my hardware could handle it and if I could implement a settings menu. Those NVIDIA prizes are definitely intriguing.

I’m running an RTX 2060 Mobile, an Intel i7-10750H, Windows 10, and 16 GB of DDR4 RAM. The game stayed on a black screen while I waited for the shaders. After checking the Task Manager, it showed as unresponsive. I tried a couple more times, but it was unsuccessful again. I would guess it’s an issue related to my laptop.

Thanks for the info!

I can't comment for sure yet, but I think I may be able to get a similar speced laptop to test in the coming months to determine what the blocker was. However, I intend to release an update when the comp is officially over that shows the Shader Compilation progress. Maybe that way we can rule this out when it's done :)

Thanks again for trying and apologies for the issues!