hi, first of all I really appreciate the kind words about the game, I'm really happy to know you enjoyed it!!
also, it's a huge honor to me to receive such well reasoned feedback, this is unbelievably useful to help me improve the game, I'm really grateful that you took the time to share your thoughts
I will for sure implement some kind of tutorial/instructions, this is actually something I had thought to do, but I wasnt really pleased with the result and ended up cutting it. I have some other ideas on how to do it that might work better, thank you for pointing it out...
your other suggestions are great, some of them I believe could be implemented in the next update ("running shoes"), while the battle speed setting I'd want to test for a bit longer since I don't know if it would break some battle or event logic.
I've received some other reports about the rocket goons event being bugged, I'll update the game with this and a few other things fixed in the next few days, sorry for the trouble...
about the row and column thing, and as I'm typing this I cant believe how dumb this sounds and that this issue hadn't crossed my mind before, as I said on the game's page this game is inspired by unicorn overlord, and that game has the same "battle perspective" and uses "row" and "column" in the same way I used in this game. I guess I just imprinted that usage on my brain and didnt question it, even thought what you said 100% makes sense and applies to unicorn overlord too, and I for sure should have corrected it while I was ripping it off. I'm actually unsure if I should go and change the verbiage of this game now lol
as I said, I'm really happy that you enjoyed the game and thank you so much for the feedback, I will take it into account in the next updates