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Played the demo and I posted this comment to report some problems it had:

  1. The things that show up after you press "New Game" should appear after the "Sponsored By..." thing
  2. (XBOX 360) Controller is supported but doesn't work great
  3. The (pause) menu takes a while to get used too(actually just a few minutes/tries)
  4. The (pause) menu doesn't pause the game
  5. Enemies hit boxes are unfair

but The Game overal was amazing!! Can't wait to get my hands on the final build!

Also if you plan on translating the game to other languages if you want I can translate it to Greek.

(+1)

Greetings and thank you for you complete feedback! Now, to answer:

  1. We are fixing that thing, is quite weird :D
  2. We are working on a good joypad support system, we will introduce that in the second demo
  3. The menu doesn't pause the game and that's a designed feature (some would say "Dark Souls like")
  4. The same answer :P
  5. We are working on making a better combat system

Thanks for appreciating our game so far :) we would love to translate it in other languages! So we gladly accept your offer

(1 edit)

Great to see that you accepted my offer!! It's an honor for me to trasnlate such an amazing game!
If needed send me a message through here(Itch.io) or on Twitter

Also I think I forgot to mention a bug(or glitch):

  • At the last "Safe Room"(just before the demo ends) I saved and (I shot with the gun and) then went to the Main Menu and loaded the save and the game crashed.
    By the way I reopened the game and loaded the save and it worked just fine(and I finished the demo).

Oh yeah before I forget, from now on when asked about the (Pause) Menu not pausing the game better say that is inspired by Resident Evil Outbreak (since the game has a RE feeling)