Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey, there, the enemy reactions and variety could be improved, as for the ragdolls and physics themselves I'm afraid that's just the jank of old engine the game is made in, it doesn't really tolate real time changes to the physics world well and when you slow down time the forces in physics system are being divided by roughly 2, this creates some janky behaviour and I'm afriad it can't be fixed.

(+1)

Thanks for your reply. The jankiness during the slow mode isn't really that big problem for me, jus noticeable. An option for the stiffness/weight would be cool if possible. Thanks for your work!