Thanks for your reply. The jankiness during the slow mode isn't really that big problem for me, jus noticeable. An option for the stiffness/weight would be cool if possible. Thanks for your work!
Gromihongus
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A member registered Sep 27, 2025
Recent community posts
Great update!. Some feedback:
-Could we have an option/slider to change the ragadoll's stiffness? Like make it have more weight and not fling, get pushed too far way.
-in slow motion the physics get messed up, can we have an option to keep the same physics but slower? During the slow mode the ragdolls go flying
-Any chance to improve the downing/injure system?, like make hostile crawl or stand up again; they feel a little way too vulnerable. Or a chance that they get healed.revived by other allies
-More enemy variety?, like special forces units, units with helmets
-When shooting a hostile from behind, they will always fall on the right side, instead of the left side