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So great to see new text adventures on zx! I'm enjoying it so far and, even though I'm stuck a bit (I've returned to initial location and now can remember) and hoping that perhaps i think of something or some zx-friend on discord will find something else, some minor notes/issues I've seen:

- it'd be great if HELP would mention EX as a shortcut for EXAMINE, as X and EXAM didn't work: it was only on your screenshot that I saw the use of EX,

- the same help mentions the USE as not working, it's a bit misleading, as it was with USE P**** that I could turn the *** on (later I thought about the TURN ON/OFF syntax),

- the examination of friend mentions "TALKING ABOUT xxx", while the correct syntax is "TALK ABOUT xxx",

- ENTER CAR didn't work while "GET IN CAR" worked, and that feels like a bug, there's no reason they'd not be synonims.

The game has wonderful room pictures, this is a very solid work!
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Thank you so much for taking the time to write such a detailed message and playing my game. 

Your notes are extremely helpful, Because I know I’ve probably made a lot of mistakes.

-You’re right about EX not being mentioned properly in HELP. That’s clearly something I should clarify.

-You’re right about the USE command. In Spanish it was actually more limited, and when translating it into English I thought it might feel more natural in some cases. I’ll update it and mention that it ‘almost never works’.

-I thought I’d fixed the ‘talking about’ already, but apparently not — well spotted.

-I wasn’t sure about the correct way to phrase getting into the car, but thanks — I’ll add it.

-Thanks again. There’s a Spanish solution on itch.io, and I’ll try to translate it quickly and link it as soon as I can.

Happy New Year, and thanks again!

update:

Thanks to you, I’ve discovered a bug: if you turn the p*** on with USE P***, you need to turn it off and then turn it back on with TURN ON, because USE didn’t allow objects to be examined.

I finished the game (v2), your walk-through certainly did help! I found that the weak spot was the one with the ceiling, it felt strange to have to use something referenced only in picture, but in no way mentioned in the text, I doubt I'd think of that on my own :)

I found a bad bug: if you reset the correct switches, but keep on resetting them, the game gets in a bad state, where the lights are off forever and they will never turn on back on again, you have to restart, as the good combination doesn't work anymore :(

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Thanks again. I’m trying to reproduce that bug but I can’t manage to do it yet; I’ll keep investigating.
About the ceiling: being able to enter without the text is as a kind of help or shortcut, because the text does appear as long as you’ve found the other end of the duct in the garden while you’re remembering what happened.

Hmm, i turned on rzx recording, to show you, but I'm unable to reproduce that anymore as well :) so probably everything's good enough

Anyway, I’m going to include an action so that the panel can’t be manipulated after restoring the power.