Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

This was such a delight! Loved the writing, loved the movement mechanics. My only complaint is that I accidentally finished the game too quickly and the controls where then backwards, I wanted to just swing around but couldn’t. Since it’s so short, it was fun to just go back and swing around.

Not that I have a mac, but I’m curious why not provide one? I normally note that only windows has been tested but in my experience, godot is great at exporting everything.

Thank you so much for the kind words and for playing pdil! Yeah at the end I simply rotated the camera that's why the controls are inverted, the player was supposed to not be able to move afterwards but I messed up 😅 


About the mac export, I've got a LOT of issues with my game in the first day of the jam. It was supposed to be a web build but I got so much issues with opengl that I ended up making just a windows and a linux version. Somehow godot didn't let me make a mac one. I really didn't have time to figure it out, because I was already very late to fix my gamebreaking bugs (I even got extra time after the original 24h provided). In the end I was so exhausted that I just wanted something that worked atleast for windows and linux so I focused on these two. Next time I'll try to keep some time for the web build testing 😔