any way to only have "on loop" fire when background loop completes but NOT when a card is navigated to?
I'm trying to loop two songs (play sound 1 then play 2 then 1 then 2 etc) using a deck-level script for the "loop" event that updates a counter on one of the cards
it works perfectly EXCEPT this event is fired (and so the music immediately switches from whatever is playing to the other sound) every time a new card is navigated to
(i also just don't know why "loop" event is essentially a "on loop OR on view" sort of thing)