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(+1)

Really amazing entry, the mechanic was super easy to learn thanks to the visuals at the start. The puzzles were fun and never too hard, though I do have to go back and get all the stars since I only find 15/20. Really loved how you gave the player the ability to destroy the grey blocks at the end, I especially liked how the final level connected back to the level from earlier (I was stumped for a bit lol). All I would say is that the cyote time needs to be adjusted to be more lenient (if there is any cyote time implemented). Good job!

(+1)

Thank you so much! Yeah I think the lack of coyote is making things not necessarily harder, just more annoying. This game isnt supposed to be about precision, only puzzle solving (and a bit of block physics chaos) so I should've been more careful with that. The game does have some sort of coyote "time" but only for jumping... I think I was shortsighted by a specific play style during development and I didnt even realize I overlooked this issue. Anyway thank you again for playing and for the insightful comments =)