this game looks really cool so far, but i had an issue in the december 16th puzzle where the word "where" was split across two lines with no indication that it was one word, making it look like two separate invalid words, "whe" and "re". this really messed me up and i was stuck on the puzzle for WAY longer than is probably intended. implementing some visual cue that a word is broken across two lines would probably be a good idea?
Hey, thanks for playing! I was hoping that the tutorial would introduce that words can wrap. Curious if you clicked How to Play and if you solved the whole tutorial puzzle? (Not judging, just gathering info on how people approach it.) Would a line like "Words can wrap from one line to the next" in How to Play help?
If it's a recurring issue I can look at adding an indicator, but I was hoping that once players get used to keeping an eye out for it, it's just one facet of the challenge of the puzzle. Definitely looking for more feedback on this from you or anyone reading this, thanks!