small error: in the Buy cards menu, it appears there's no text string set for the purchase button, as it simply says "button.buy"
sketchyswirl
Recent community posts
i accidentally double clicked two letters that were on top of each other in a column and the second letter overwrote the first letter entirely when it was placed, meaning i am now missing a letter and cannot finish the level
the first letter isn't invisible, the game considers its spot to still be blank. resetting the letter only put the still remaining letters back in the top columns and didn't restore the missing letter, i had to refresh the page and navigate back to the puzzle to solve it

this game looks really cool so far, but i had an issue in the december 16th puzzle where the word "where" was split across two lines with no indication that it was one word, making it look like two separate invalid words, "whe" and "re". this really messed me up and i was stuck on the puzzle for WAY longer than is probably intended. implementing some visual cue that a word is broken across two lines would probably be a good idea?
this is absolutely adorable! i adore the art style and the logic puzzle aspect is super fun (i pulled out mspaint to write down patterns to figure out a few of them)
the secret recipes were fun to figure out, i got about half of them
a few grammar and spelling notes:
- "sause" should be "sauce" (multiple instances)
- "buger" should be "burger" (multiple instances)
- "at less" should be "at least" (potentially confusing for players, "less (than) 3" would be 1 or 2, where "at least 3" would be 3 and above) (multiple instances)
- "chess", while a word, should be "cheese" instead (chess is the board game, cheese is the food) (multiple instances)
- "somthing" should be "something" (description for the "loaf of bread" and "tear tower" recipe)
SPOILERS BELOW:
the ending is genius, because its likely its not until you try stacking absolutely everything to make the universe burger that the screen starts moving upwards, revealing the extent of the area above the burger joint
some hopefully helpful notes for if/when this game is updated:
-"lavander" should be spelled "lavEnder"
-either a way to skip the point counting or exponentially-faster point counting (like what balatro does) would be super nice
-idk if this would change how the game plays too much but the possibility of choosing where the next grid square spawns would be cool (maybe like, out of three random possibilities? to keep it from being too op)
-the ui is pretty big and blocks a decent amount of the visible space, the ability to make it smaller or move it around would be fantastic
i ADORE this game and have been playing it on-and-off for like a week



