Thanks for your kind words and your feedback--I'm taking it all in regarding the more general notes.
On the map front, I'll say this is a lesson for me in conveying things in-game, because (while this is mentioned on the game page) at no point did I tell the player that there's a pause menu with a map in it.
The map itself isn't free of issues unfortunately, but that'll be the first--and probably easiest--fix for the inevitable postjam version.