Stuck on Luna 20, how to convince people when some boxes aren't showing up as options.

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It's funny that while some guys are asking for an AI translation into Arabic, the English-speaking guys don't like their version of the translation. In general, this is the reason why we don't translate using AI. The translations in the game are currently being processed, so maybe you'll like them more in the future.
hi playing on android, v 0.5.16, after i came ba k in from the wastelands after jenny leaves the game crashes whenever i try to go anywhere in the wasteland. I cannot leave the vault, im almost done with all of the current quests inside the vault, but i am unable to go fight the wendigo or do main quest 58 or anything else outside as the game locks up and i have to force close it
No it never gave an error it just froze up and stopped working, if i loaded an earlier save i could still move throughtout the map. I think i messed up the questline somehow. I wasnt able to go back out and save jessica but i was able to finish the rest of the quests inside the vault and go to camp but if i tried to go to another location on the map it would just freeze entirely
Is there a reason why some characters change design depending on scenes? I mean all very nice but it looked like the shamanic girl from the workshop, forgor her name, was more muscular during dialogue than in the actual event scene we got. :)
I guess there could be multiple artists or design changes?
And I want to clarify that I love the game and am excited for more content
Just a small nitpick, but for Wyomia 2 I'd like to point out that the human-devouring Native American cryptid with a deer skull for a head is a Wechuge, native to Athabaskan people of the Pacific Northwest, whereas a Wendigo is a part of the folklore of the Algonquian people of the Great Lakes.
I'm fairly certain the dev is Russian, or Slavic at the very least, so as a cultural comparison I'd say it's like calling a Leshy "a dryad".
Greetings! I'd want to ask, if it's possible, to expand self voicing feature, adding text tags to interactable elements such as map destinations like bedroom, bridge, gorge, pickable item on the floor ETC and elements in menu like characters name at quest list, stats development of main character ETC. Thank you in advance!
Thanks!
renpy allows to do it as I know, it'll be a great bonus for screenreader users!Currently when focus is locked on some interactable thing like NPC named john and that NPC has only a picture, screenreader doesn't understand what is it and returns no speech to player. Adding a text tag to that John with direct writing that it's John himself will allow screenreader to recognize it and player will be able to understand on what element they are focused. It's very helpful feature at big list of interactable objects like map directions, some featured buttons like explore or rest, NPCs, objects on the floor ETC.
Thank you so much anyway, for responce and attention to this aspect of the game to make it better for everyone!