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cat in a lab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.714 | 3.714 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #2 | 4.000 | 4.000 |
| Audio | #2 | 3.857 | 3.857 |
| Visuals | #3 | 3.714 | 3.714 |
| How well does the game fit the themes? | #6 | 3.571 | 3.571 |
| Gameplay | #6 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h 18 min.
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Comments
I couldn't get past the Blue Ball level, kept randomly falling through the floor after jumping. At least the respawn was fast, but with out often I was dying the cat's meow became very annoying.
you should thank me i haven't added 2 voices of cat (on for jump and one for R.I.P.) unlike now - only for R.I.P.
which blue ball level? send me screenshot.
and yep, holes in static floor is NOT a bug (at this point i think if i shouldn't file a patent for that cause it's not so easy to do so in engine i use, lol)
lots of levels in this short time was great, maybe I didn't find the ending at the end or is it just that one level?
there is literally a hand-drawn lab at the end
like that lab sketch i made before jam but it was already public before too so i feel like if i used "stock pic"
(was meant to be used on gameoff, not here lol)
The gameplay, controls, responsiveness, level design, sound and music for this are all fantastic. Just one question... why am I a cat?!?
you know jam theme this time was "test subject" ?
now guess - what this cat is actually…
and why is poison below the floor along with some device on top???
I liked this one.
thank