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I thought the idea was really novel but there isn't much to discuss with this game because its so simple (not that that's a bad thing, its very polished for 100 minutes). My only real issue was the game was that it was really difficult to control the player and I ended up just letting the ship float around because you don't lose fuel but you maintain your speed. That feels like a flaw in the idea for the game. However, the game is pretty good and I won with 84 fuel remaining.

Thanks for the feedback! As for control, I went for the original feel of Asteroid, which definitely let you go into the seemingly endless space sprawl with the physics it employed. I'm glad you enjoyed it! Cheers!