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(+3)

I was waiting for this one, the final product is super polished and nice, I don't know if it's because I decided to play in normal difficulty but I had a much more enjoyable experience this time around.

The game looks stunning, some voice acting is actually incredible and the gameplay is fun, not to mention the multitude of references to other classic A.V Dossow games.

The Retro part of the game was super nice, would not mind an entire game looking like that!!

If anything I would mention how the combat sometimes drags for too long, some enemies are damage sponges and sometimes it felt 70% of my attacks missed, is not that the combat was difficult, I think I died twice, it was just very bothersome towards the end having to wait for an enemy to cast 3 AoE spells before I got my turn.

At the end of the day I would say this is a very well rounded, comprehensive and solid game that, even if it's no my personal favorite, I can vouch for how worth it is to experience it. Specially the final part and the endings.

Keep up the good work!

(+2)

Thank you so much for the playthrough and the feedback Moriko!

Here's a fun fact: originally, the entire game was supposed to look like that (the retro graphics), I even had a prototype with some bosses and completed areas, and the combat wasn't in fist person view but rather sideview. However, I came up with a more detailed sprite for Alice with jiggly physics, and I settled for that aesthetic (the current one). Still, I decided to add the retro section to show what the game would have looked like (and an excuse to use all the retro sprites for the characters)

I agree that the combat tends to drag on, and some enemies used peritonitis way too much (at first I thought it was fun, but after watching gameplays, I realized it was actually tedious). This was my second real RPG after Billy Went to a Carnival, so I definitely still have a lot to learn when it comes to classic RPG battles and balance. I should mention that, by default, all attacks have 80% accuracy (in the demo, it was 100%, but I felt that it made some battles extremely easy)

I'm glad you enjoyed the cameos by Alesa, Julia and Scalpel! By the way, Scalpel can be defeated by giving him peritonitis and curse status, and he drops an item that instakills any enemy in the game (he's really tanky, but he's an optional superboss)

Thanks again Moriko! : D