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Hi I played your prototype, I think the idea of loot and run is a good mechanic but the game need several improvement, including adding a hp bar, a hint when all enemies not chasing you, explain what each item is used for. I also get confused why the flash. I assume if you don't use the flash on the enemy they should not chase you? but it seems they still try to chase me even in that case. Some times the enemy would move out of the wall too. 

yah true. The sound mode makes monsters more aggressive with a higher detection radius, while the great random flashy green wave, when touchin g the monster, is supposed to deactivate monster