Thank you so much for taking the time to write such detailed feedback I really appreciate it! 🙏
As you mentioned, this is my very first game, and I’m still in the early stages of learning game development. I agree that the gameplay and level design need more cohesion and better structure. I’ll definitely be improving the guidance, gameplay elements, and overall organization in future updates.
Regarding DLSS: in this build, DLSS is enabled by default through the Unreal Engine DLSS plugin, so there isn’t a manual toggle in the settings. If the system has a compatible NVIDIA GPU, drivers, and the required NV DLL for DirectX 11, the engine will automatically use DLSS. I understand that the lack of visible settings can be confusing, and I’ll work on clarifying or adding toggles in future versions.
Also, thank you for pointing out the issue with the tutorial placement that was a mistake on my side, and I’ll make sure to integrate in game guidance properly next time. I’ll also work on improving asset usage and the overall presentation so it feels more polished rather than just assembled.
Thank you again for your honest review and encouragement. I’ll do my best not to repeat the same mistakes and improve with every update.
Thanks again for supporting my work! 🌿🎮