I got a community copy and gave it a look! The premise is very promising, and I think it's well-written. However, I do have some criticisms.
I think some skills/stats would be good to have, so that players have some control over the game's scenarios instead of it always being up to what the d6 says. Maybe some playbooks for different kinds of Journiers, a la Wanderhome, would be good for this?
I also think 10 minutes is way too fast, especially for a game that's supposed to be for 4 people. There's not enough time to really dig into everyone's characters and the story at hand. Maybe a half-hour (30 minutes) would be better? Also, when a Journier becomes the Guide for the table, what happens to their character?
Btw, is it for exactly 4 people, or can more/less people play this game?