Thanks for the attention, it means a lot to me :)
If it helps, this was written for a 1-hour-or-less Jam, so hence the short timeframe. My aim was to get people at my community gaming group comfortable with GMing, and I thought it might be less intimidating if it’s for just ten minutes.
Also, a philosophy I’m developing is to just make a statement without a ton of qualifiers. Of course people could spend longer or shorter than 10 minutes, or have a different number than exactly four players. But, it’s a pretty short game, so I don’t want to spend a bunch of time apologizing for what it is. I trust the readers to have their own opinions.
Re: what happens to Journiers, my expectation is that people’s characters are inactive when they become the Guide. Maybe they‘ve finished their journey, or they’re going their separate ways, or maybe they’re just hibernating because this Land is cold.
Again, thanks a lot for reading my game, it makes me very happy.