Great game! Spotted a couple typos on day 2--Skee says Lips potions aren't a "full-proof solution" (should be "foolproof"), and also doesn't put a period at the end of "etc" (which is an abbreviation for et cetera). Gonna put anything else I spot below, but keep in mind I've been playing on 0.5.12, so sorry if any of these are things you already fixed in those "rare fixes". I don't really want to redownload and start over to check if these are still a thing, each replay takes long enough as it is.
Day 5 glitch: After I put the Oct-seeking mage's book on the top right of my item shelves, it got placed in a different slot as soon as I pressed Continue. I suspect that's a failsafe kicking in to make sure it ends up ON the shelf, but it was unnecessary here.
Day 7: Not a typo per se, but Skee's ellipses in the initial speech wrap weirdly due to being 3 periods instead of a single character. Maybe parentheses instead?
Day 7b: Oct's new girlfriend about the Breasts of Viena: "[Oct] says its been there longer than the latest dungeon lord has lived!" Should be "it's", and it's weird that she calls them a singular artifact anyway; they're clearly a pair.
Day 8: The bimbo text for the Butt Potion keeps the gray/black clothing images, which seems incorrect.
Day 9: A jiggly adventurer speculating about the origin of the curses: "Are there glyphs in there really that well hidden?" I can't point to a specific error here because I'm not sure if this is meant to be "Are the glyphs in there..." or "Are there glyphs in there that are really well hidden?" I'm leaning toward the latter, but maybe just rewrite the sentence entirely.
Day 9b: The fighter who picked up the cursed cowkini mentions that she has "a prohecy to fulfill" (should be prophecy).
Day 11 glitch: Using the Belly Potion on thieves seems to cause butt expansion as well. Not sure if intentional?
Day 12: The third vampire hunter starts her dialogue with "But we'll get the vampire this time, mark my words." Was something deleted before that, or is it just responding to the previous hunter's dialogue?
Day 13: The Booty Dowser ceases responding to the Arcane Wig of Viena once it's out of the box. Also, it's never really explained why it looks totally different once Skee is wearing it?
Day 15 visual glitch: After giving the Portal Bra to the departing adventurer, some milk-leaking particle effects persist around her knees even as she moves into the scrying view. Also, I immediately crafted the milk gun, but it didn't visually change until she left.
Day 16: The adventurer who gives you a tip about crafting mentions "When ever I set two things together..." (Should be "Whenever", and "set" is a slightly odd word choice over "put" but I'll accept it.) Also, she started lactating as soon as she expanded despite me not giving her that potion; might be related to the glitch from day 15, as the results slightly resembled each other. Happened multiple times throughout the day and remainder of the week, until I closed out the game at the end of day 18 (by which point the milk graphics were duplicated into a solid cone).
Day 16b: Gidget, the Tallest, mentions "'heoric'" goblins. (Should be "heroic".)
Day 17: Skee, when approaching you about the wayward balloons, says "...which I have been doing (well, usually. Sometimes. I've beaten at least two in combat)." Would be better punctuation to make it "...which I have been doing. (Well, usually. Sometimes. I've beaten at least two in combat.)" because of the complete sentences inside the parentheses.
Finished day 18 and decided to quit for the day. Love this game. One final note: It'd be nice for the sake of experimentation (especially with the vampire) to be able to save in the middle of days during story mode. Maybe one manual save slot? Just a thought.
...and maybe the bimbos who lose their glasses could keep them on once in a while. Maybe a switch for it. Also just a thought.