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Really fun aha!

Easy to play but I did feel the stress getting the best of me sometimes. Like that satirical approach as well.

Will keep an eye on this, I'm very curious about what those random events will look like once all is implemented, a few of them made me laugh!

One thing I didn't understood is what productivity is exactly, a lot of things talk about it but there is no bar for it and no description, is it just the amount of words we do in one day?

Overall, Very cool submission for the jam, well done!

Thanks @macmist for your message! I'm glad you liked it =)

About the productivity you're right, is the amount of words you can write in one day.
We choose to hide it, because... because... I don't remember T_T

In the next version I think it will be shown in some way; this same feedback arrived to me on other channels too 

We hope we’ll be able to implement the events as soon as we’re allowed to: they’re the heart and soul of the game! Even more so because many of them are inside jokes meant especially for people in the industry.

As for productivity, you’re absolutely right: it needs to be shown somehow. I think we postponed dealing with it because it could go in two very different directions; either the number of words you can produce in a day - which would need a cap, since nobody can crank out 30k in a single day unless they subcontract to 20 people or rely on machine translation! - or the “hit points” each typed letter inflicts on the files.

We’ll definitely need to settle on a system and make it clear, along with deadlines and the specific clients attached to each task, so players can understand which ones to prioritise.

Thanks so much for the feedback and the enthusiasm!