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(+2)

You told me that 3D work is difficult, but you've done a great job with this short-term jam. I loved the gameplay. 

The idea of skating around the High Tech City on a skateboard is really cool. The sounds are unique. While playing the game, I was thinking, “I wish I had a boost,” and it's actually there.  :)

Development note: Adjust the UI section; you can't touch the UI section when you enlarge the screen.

If the rays coming out from behind your skateboard change color when you press boost (E), it adds variety and beauty to the gameplay.

You could add a pause button to the game. Pressing Esc shouldn't close the game immediately.

You can really tell a lot of effort went into it. 

Having a story mode in the game is really nice.

The mini-map feature is clever. Congratulations. I liked the idea of racing with a tech-savvy surfboard. Good job. 

Good luck in jam.

Thanks for the nice feedback glad you enjoyed it!

The UI thing plagues us constantly we really need to figure that out. Last year it actually broke our game. Hopefully this year it was possible to at least start it even at weird resolutions. But yea how we lock items to parts of the screen has issues. One thing we really struggle with on Unity.

Yea making boosting vs not boosting more readable would be a nice addition that's a good way to do it.

My bad about the pause thing. I had set it up that way during development and forgot to fix it as we got near the end but good catch.