I hadn't played Magic Words in a long time. When the sound effect came in, I said wow.
There's also background music and a bunch of configurable options in the setting menu. I know that this 'game' has a heavy HTML web-page look and feel. Perhaps I'll try some Godot or Unity for a 3d World game on a future jam. For now, HTML, JavaScript, Canvas and things like that are what I know and get the job done. By the way, I have several word-game submissions to previous jams - https://lostwords.itch.io/

Thanks, it's HTML with JavaScript - really JavaScript can do anything. I find it quick and easy to just throw stuff into JavaScript and make it happen. Ultimately there is a <canvas> element that allows drawing to it. And mouse event listeners so you can capture the mouse/touches. HTML/JavaScript it's a lot easier than engines for many things. Using libraries like ThreeJS and MatterJS you can even do physics and 3d.
ctx.drawImage( playerImage, x, y, w, h );