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Your game is very well done, high quality and smooth operations.  I especially like the music and atmosphere.  Really nice look, caveman and scene totally nail the look needed.  Like most games, I jumped right in to try without reading much about it.  I'm a fan of the mouse look and WASD movement mechanics.  I found the club a bit hard to target correctly.  Since I didn't read before going in, I was unsure of what to do for the start.  I found my way to UFO's and was puzzled even more.  After reading your post I see what you are going for I gave it another slower look and try.  It was clearly obvious (10 mushrooms) as the goal, avoid dinosaurs! (he got me last time!)

Very solid game, you are right to be proud of your effort there!

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It's a good thing there is a month of ratings time.  Here's my submission, I probably spent every other day doing something or another adding to it.  Hope you value Scrabble and enjoy this WAVES themed submission.  Multi-player scrabble variation filled with WAVES themes.  Multiple languages, play in browser, mobile friendly and a lot of variation to traditional scrabble that implement the WAVES theme.


https://itch.io/jam/game-off-2025/rate/4006867

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Your message was very nice. I appreciate it.  I'm really glad you liked the game. I'll try your game, wow it's Multi-player let me check it out its  if you write this nice comment on my page, I'll be very happy. You realy made my day. https://itch.io/jam/game-off-2025/rate/4060379

I hadn't played Magic Words in a long time.  When the sound effect came in, I said wow. 

There's also background music and a bunch of configurable options in the setting menu.  I know that this 'game' has a heavy HTML web-page look and feel.  Perhaps I'll try some Godot or Unity for a 3d World game on a future jam.  For now, HTML, JavaScript, Canvas and things like that are what I know and get the job done.  By the way, I have several word-game submissions to previous jams - https://lostwords.itch.io/

you made this with HTML?   you have a talent bro 

Yes, you should definitely get into a game development engine. 

I will definitely take a look. It was nice to meet you.

Thanks, it's HTML with JavaScript - really JavaScript can do anything.  I find it quick and easy to just throw stuff into JavaScript and make it happen.  Ultimately there is a <canvas> element that allows drawing to it.  And mouse event listeners so you can capture the mouse/touches.  HTML/JavaScript it's a lot easier than engines for many things.  Using libraries like ThreeJS and MatterJS you can even do physics and 3d.

ctx.drawImage( playerImage, x, y, w, h );

My man, if you did this using HTML and JavaScript, I can't even imagine what you could do if you got into a real game engine. Good luck with Jam!