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cool concept here are my thoughts:
-some people won't know there are more features so i advice to make like a tap but with the requirements to unlock or ???
-game is a bit short and killing the first guy is really repetitive
-clean Ui good for the eye
- i think it would be cool if i have an hp bar too once it's there there is a cooldown until i get back my health  then i can resume attack the monster so i just don't sit and click same button

- also i think it may be nice if there is a shop to purchase more upgrade like multipliers and such
rating 8.5/10 for concept but short on content

Thanks for the input!  I was referencing a lot on older incremental games like Kittens Game and A Dark Room. They didn't have an UI to let people know what's next and just unlock things at certain threshold. I'll consider adding it next time.

For the short duration, I do have a lot of ideas in my head but since I only have less than 24 hours to work, I have to make due. I actually thought about something like turn-based combat but I afraid I will overscope it lol.