10/10 i don't care about the story but i like loops and incrementals
ZeSier
Creator of
Recent community posts
hi back again to try the game i see you have improved it alot in terms of UI and boss fights here are my notices:
- the life drain doesn't always work ? or it adds +0 hp
-after i died and press back to main menu nothing happened so i guess it's broke
-i think you can improve the game by making the player look at the mouse instead of direction of keys that well make attacking monsters easier
nice work overall keep updating
thanks for trying my game , this is barely called a prototype my stats system is much more complex but unfortunatly this is my first game so i am so inexperienced in programming and game making that i can't put all my ideas into my game i think i will let this game until i improve more and again thanks for the input
good game some notices:
-i felt like the xp bar is the same not getting harder to reach next level
-i didn't recieve damgae from white level slimes at higher levels because my hp i assume has increased but their attack is fixed instead of propotional to the hp
-nice execution overall the game has potential
now the game is much better but i have more additions to make it a bit balance
-i think there should be food pickups to restore health as the game gets harder i think that would be better than wasting a level to restore health
-i don't know if this is added but a shield with timer when hit would be appreciated
-more weapons
cool concept here are my thoughts:
-some people won't know there are more features so i advice to make like a tap but with the requirements to unlock or ???
-game is a bit short and killing the first guy is really repetitive
-clean Ui good for the eye
- i think it would be cool if i have an hp bar too once it's there there is a cooldown until i get back my health then i can resume attack the monster so i just don't sit and click same button
- also i think it may be nice if there is a shop to purchase more upgrade like multipliers and such
rating 8.5/10 for concept but short on content
couple of notices:
-when there are alot of monsters like slimes pushing me i can go outside the wall
- i wish there was an xp bar to tell me how much xp or coins remaining until next upgrade
-when skeleton shoots an arrow and i am a bit close i can't seem to see the arrow
-hit box for player is larger than his sprite ?!
- also no death but you already mentioned that
