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Thank you, Jet Pistacho! Really appreciate your feedbakc!

I'm lowkey happy that I have "that level everyone hates". I feel like every good game has one of those things everyone hates or dreads. lol

And yes, I agree with you about the sound. I actually did think about randomizing the sound, at least for those decaying blocks but unfortunately, time limit, priority, and my skill level got in the way... haha

The music is actually intentional. I actually had a light, simple beat going in the back but I preferred it to be silent. I thought it gives more focus on the message in each level.

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about randomizing the sounds, take a look at https://docs.godotengine.org/en/stable/classes/class_audiostreamrandomizer.html man, when I discovered this I was so happy xD

all right then, I respect the non-music decission :)

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Ohhhh I didn't know this function exists! Thank you so much for sharing, this is awesome!

(I love Godot! haha)