Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Movement feels rather slow and sluggish. Should every step be processed by the server and sent to the client?

Also, overall, movement control is quite inconvenient and very limiting.

Thanks for the feedback! There are items that can increase your movement speed, but yeah I agree walking around still feels a little slow. I want aggroing a mob to feel dangerous so I don’t want the player to be able to easily outrun them, but having mob speed turned up feels super punishing because you can’t react fast enough to outrun them. Maybe there’s an out of combat movement speed? 

I wasn't even referring to the walking speed, but rather how it works. The player can't walk diagonally; when changing direction, the character first turns and only then starts walking.