I really like the design idea of converting dress-up poses and clothes to playable cards! It feels very efficient and gives some story to the characters and what they're wearing. The card game stays interesting for the play length, it would probably need extra mechanics and interactions with the opponent if you want to scale it up to something bigger. Figuring it out felt fairly intuitive, but the terms and abbreviations could be replaced by resource icons for consistency, I got confused about which color was what a few times. Quite impressive for a little over a week of development, nice work!
Thanks!! I tried to make the icons sort of represent what they were (manufacturing is a sewing needle, R&D is a magnifying glass and microscope, marketing is a chat bubble, sales is a dollar sign) but they didn’t wind up reading very well. I’m hoping to get it a lot more polished for the Finish Your NSFW Project jam.