Well, I'm glad I did! It's really well written, good job.
Oh yeah I did notice a visual glitch that sometimes happens when walking where all the pixels of the scarecrow kind of blend together weirdly?
Viewing post in Scarecrow's Patch jam comments
Now you know 😉
I’m always aiming for pixel perfection and unfortunately what you saw was an artifact of Godot’s camera and the smoothing I’ve applied to it while following the player. I thought I’d gotten that resolved but in the build that shipped for the jam I noticed the vibrating pixels were back.