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Whaaaat ? But I had like a gigantic list of all the green variations with weird names :/ I thought I was supposed to find the good one

(2 edits)

It literally takes the hex value for the chameleon color, subtracts the background color, and if the difference is less than 20% you're hidden enough.
Unfortunately this has weird results sometimes, and even when you clearly see the chameleon he is considered hidden, or when he looks pretty close, he's way off.

If I expand on the game I will definitely rework the color comparison and reduce the number of colors. :) Another thought I had would be to hand pick the colors, so I would use "moss green" to color any moss in the game, for example.