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A jam submission

ChameleonView game page

Watch out for the monster. Use your camoflauge!
Submitted by bluegreenwizard
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Chameleon's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#24.5714.571
Overall#113.8043.804
Use of the Limitation#113.9293.929
Presentation#243.5003.500
Enjoyment#293.2143.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Programming, Art, Game Design - BlueGreen, Sound Effects - Partack

Software used
Javascript, Phazer 3, HTML 5, VS Code

Cookies eaten
0 cookies, 127 flies

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Comments

Submitted(+1)

I liked the way you let the player choice type colors. Very cool ;)

Submitted(+1)

I loooooove the mechanics hahaha!

Submitted(+1)

Nice mechanics indeed

Submitted(+1)

Cool game mechanic!

Developer(+1)

Yours too :) Looks like we had similar ideas

Submitted(+2)

Awesome game except hard to find the right color on the fly

Submitted(+1)

Great concept, but really hard to find the right color in time with so many options

Developer

Agreed lol. Lots of colors with unintuitive names. Best strategy is start with the basic color "e.g. green" then go down the list. Thank you for playing!

Submitted(+1)

The idea is cool but am I supposed to try all the possible greens to win ?

Developer

It's essentially random. Not skill based. Every color you need to win can be found in the top 5 colors in green, gray, brown, pink, and blue. If I did expand on the game I would limit the color options, starting with removing any colors that have unintuitive names! Thank you for playing!

Submitted

Whaaaat ? But I had like a gigantic list of all the green variations with weird names :/ I thought I was supposed to find the good one

Developer (2 edits)

It literally takes the hex value for the chameleon color, subtracts the background color, and if the difference is less than 20% you're hidden enough.
Unfortunately this has weird results sometimes, and even when you clearly see the chameleon he is considered hidden, or when he looks pretty close, he's way off.

If I expand on the game I will definitely rework the color comparison and reduce the number of colors. :) Another thought I had would be to hand pick the colors, so I would use "moss green" to color any moss in the game, for example.

Submitted(+1)

This is a really fun idea!

Submitted(+1)

Fun idea