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(+1)

Hi! I played your game and wanted to share some feedback.

I really liked the visual style, the pixel textures for the models are a great choice and add a cozy feel. The sounds and music also fit well and create a nice atmosphere.

As for some points to improve, the camera rotation did not work for me no matter what I tried, my character could not turn. It also feels like the lighting intensity is too strong in some areas, reflected light from objects can be blinding. The music also becomes very loud when approaching a sound source.

Overall the game left a pleasant impression. Thank you!

Thank you for checking it out!

Unfortunately most of these are due to the web build. I've found that alternating between tab and ESC to open the pause menu, then clicking on the resume button with your mouse, seems to work for me, and it's worked for most of my play-testers, but I'd understand if there's a few oddball cases out there. The lighting being blindingly bright is also due to the web build unfortunately, since Godot 4.5 changes your graphics API from Vulkan to OpenGL when exporting the game for web builds. For how terrible your experience seemed to be, I'm surprised you gave me a positive review at all, lol.