I played the web version of the game through the Safari browser.
ExploitDev
Creator of
Recent community posts
Hi! I played your game and wanted to share some feedback.
The game has a really fun and meme-worthy visual style, the character design and animations are fantastic. The sounds are also very pleasant and fit the overall style of the game. The music is dynamic and stylish, which is another big plus.
As for some points to improve, I encountered an issue, maybe a bug or an unintended design choice: a black grid with a thick outline appeared over the entire screen space, which makes it difficult to play. The enemy bullets are also very fast from the start of the game, sometimes you do not have time to react and already take damage.
Overall the game left a very positive impression. Thank you!
Hi! I played your game and wanted to share some feedback.
I really liked the visual style, the pixel textures for the models are a great choice and add a cozy feel. The sounds and music also fit well and create a nice atmosphere.
As for some points to improve, the camera rotation did not work for me no matter what I tried, my character could not turn. It also feels like the lighting intensity is too strong in some areas, reflected light from objects can be blinding. The music also becomes very loud when approaching a sound source.
Overall the game left a pleasant impression. Thank you!
Hi! I tried to run your game and wanted to share some feedback.
Unfortunately, during the first cutscene with the people on the couch I encountered a serious memory issue. As soon as the cutscene starts, the game quickly uses up RAM and eventually my computer completely freezes. I couldn’t reach the gameplay. It seems likely that this issue can be reproduced just by launching the game and waiting for the first cutscene. Right now the build is basically unplayable and can crash the entire system.
I hope this information is helpful and can assist in fixing the problem. Thank you!
Hi! I played your game and wanted to share some feedback.
I really liked the visual style and the idea of having to play several mini-games at the same time in multitasking mode, it’s a really interesting concept.
As for some points to improve, there is no tutorial, it would be great to introduce the mechanics of each mini-game. It could also be helpful to add indicators so you can see in which mini-game you are close to losing. I also didn’t hear any sounds in the game, and adding them would greatly enhance the overall experience.
Overall the game left a positive impression. Thank you!
Hi! I played your game and wanted to share some feedback.
I really liked the visual style, the rooms and the character look fun and create an interesting atmosphere. The music is also very pleasant and fits the overall tone of the game.
As for some points to improve, the interface in the main menu is not very conveniently arranged, it would be better as a list along the left side from top to bottom. The music has a short loop, which can be a bit tiring since it plays continuously, it could help to add small pauses at certain moments. By the way, this could also be used as a tool to focus the player’s attention on something. The game could also use more sounds for interacting with the environment, with them it would feel much more atmospheric.
Overall the game left a good impression. Thank you!
Hi! I played your game and wanted to share some feedback.
I really liked that the game reminds me of FNAF. I enjoy games like this and really appreciate their gameplay. Overall everything feels cozy and fun, the atmosphere is well done. The sounds are also quite interesting and complement the game nicely.
As for some points to improve, the intro with the warning feels a bit long, it would be convenient to have a skip option. The introductory text that types out gradually is also a bit questionable, as attention can be lost quickly. The tutorial could be better as text, for example as a hint before the night or after a failure. I also encountered a bug where after restarting a night the whole environment became dark.
Overall the game left a positive impression. Thank you!
Hi! I played your game and wanted to share some feedback.
Overall the game left a good impression. The visual style is fun, the gameplay has a moderate challenge, the levels are well designed, and the music is quite enjoyable.
As for some points to improve the UI and UX are not always very clear. Introducing the game through a note is a bit of a questionable choice, but it works overall. The game could also use a few more in-game sounds.
Overall the game is enjoyable and fun to play. Thank you!
Hi! I played your game and wanted to share some feedback.
I really enjoyed the old school 3D visual style, the post processing looks great and gives the game a strong identity. The story cutscenes look stylish and very polished. The game also reminded me of Metal Slug especially during weapon pickups and defeating enemies. The music fits the overall tone really well and adds a lot to the atmosphere.
As for the downsides I think the heavy blur from the post processing might be uncomfortable for players with weaker eyesight since it can be hard to see what is happening on the screen. The enemies also hit pretty hard during the first encounter while the player cannot do much until they find another weapon.
Overall the game left a very nice impression. Thank you!
Hi! I played your game and wanted to share some feedback.
I liked the core mechanic with rewinding the tape. The levels that use it feel interesting and moderately challenging. The music also fits the style really well and creates a nice atmosphere.
The only downside for me is that there are not very many levels. I also felt like the game could use a bit more challenge, it would be cool if the screen line could crush the player.
Overall the game was very enjoyable to play. Thank you!
Hi! I played your game and wanted to share some feedback.
I really enjoyed the game, first of all because of the visual style, it looks very stylish and fresh. I also liked how the game unfolds as you collect the tapes, it is a great idea and very well executed. The music and sounds are excellent, everything feels harmonious and fits the overall style perfectly.
The only things that made the game a bit tricky were the controls. Sometimes I missed jumps or overshot platforms. Also, after finishing one level the game glitched and I was flying in empty space for a couple of minutes before I decided to exit.
Overall, the game left a very strong and positive impression. Great work!
Hi! I played your game and wanted to share some feedback.
I really liked how you reimagined Duck Season, the game definitely has the vibe of classic games. The soundtrack is also excellent, it never gets boring and really adds to the atmosphere.
A couple of things that felt a bit off were the slightly intense post-processing, which can be a little distracting, and the game feels a bit short. I think it could be fun to increase the maximum number of ducks you can save.
Overall, the game left a very positive impression. Great work!
Hi! I played your game and wanted to share some feedback.
I really liked the concept, it reminded me of the original Resident Evil and other games in a similar genre. The visual style is also really cool and adds a lot to the atmosphere.
The only things that felt a bit tricky were the controls, which can feel a little clunky, and the camera placement, which is not always very convenient.
Overall, the game left a positive impression and feels very interesting. Great work!
Hi! I played your game and wanted to share some feedback.
I really enjoyed the 8-bit style, the graphics look fantastic. The sounds are great too, they are pleasant and not distracting. The music is very good, it never gets annoying over time and is enjoyable to listen to.
One thing that made the game a bit tricky is the pixelated text, which can sometimes be hard to read, and the text layout could use a little adjustment. Also, the controls feel a bit clunky at the beginning, but you get used to them over time.
Overall, the game left a very positive impression. Great work!
Hi! I played your game and wanted to share some feedback.
I really liked the visual style, it gives off a slightly crazy but in a good way tone and creates a strong atmosphere. The character designs are interesting and very memorable. The story is also quite engaging.
One thing that was a bit tricky is the interface, it can be a little confusing at times, although I think people who have played older RPGs would appreciate it.
Overall, the game left a positive impression and is enjoyable to play. Great work!
Hi! I played your game and wanted to share some feedback.
I really liked the art style, the moth character looks absolutely amazing. The sounds also fit the game really well and create a great atmosphere. I also enjoyed the little events in the game, for example, when the duck started talking to me, I got a little scared :)
One thing that made the game a bit tricky is that it is not immediately clear what to do. Also, the game over screen felt a little out of place, but it is not a big deal.
Overall, the game left a very positive impression. Great work!
Hi! I played your game and wanted to share some feedback.
I really liked the graphics, they are very pleasant, especially since I enjoy pixel art style. The levels are also well designed, and playing through them is engaging and fun.
One thing that made the game a bit tricky is that it is not always clear what to do at first, so I sometimes had to check a guide. Also, the VHS effects can be a bit distracting at times and make it harder to navigate.
Overall, the game left a positive impression. Great work!
Hi! I played your game and wanted to share some feedback.
I really enjoyed the core mechanic, the puzzles are genuinely engaging and fun to figure out. The PS1 style fits the game perfectly, it adds a lot of tension and atmosphere. I also liked the sound design, especially the unsettling ambient sounds that really help build the mood.
The only difficulties I had were related to how dark some areas can get, sometimes it becomes a bit hard to understand where to go. And there were moments where a single mistake forced me to restart the entire level, so having a little bit of room for error would make the experience feel more forgiving.
Overall, the game leaves a very strong and atmospheric impression. I really enjoyed playing it.
Hi! I played your game and wanted to share my thoughts.
I really liked the visual style, it genuinely stands out compared to everything else I have seen in the jam. The demonic character designs look awesome and very memorable. The backgrounds are also really well made, you can clearly see the attention to detail. The overall concept and idea of the game are interesting and feel very unique.
The only thing I struggled with was that sometimes it was not very clear what I was supposed to do. It can take a bit of time to fully understand how everything works.
Other than that, the game leaves a strong impression and feels very distinctive. Great work!
Hi! I played your game and wanted to leave some quick and direct feedback.Pros:
- I liked the visual style, it fits the game well and looks very pleasant.
- The music is great and really sets the pace and atmosphere.
- I did not encounter a single bug during the entire playthrough. The game feels nicely polished.
Cons:
- In my opinion, the game could use a bit more enemy variety.
- The main character and the enemies could use some additional animations to make everything feel more lively.
Overall:
The game is pretty fun and the gameplay becomes engaging very quickly. Great job!
Hi! I played your game and wanted to share some feedback.
Pros:
- The idea of getting pulled into the TV is really cool and felt genuinely fresh. It immediately grabbed my attention.
- I really liked the low-poly style. The visuals and locations have a nice charm to them and feel pleasant to explore.
- The funny cutscenes were a nice surprise and added a lot of personality to the game.
- I enjoyed spotting little references here and there, it shows you had fun making the game.
Cons:
- The web version ran pretty slowly for me, sometimes dropping to around 5 FPS, so it was a bit hard to play smoothly.
- Some areas felt a little too dark, so I sometimes struggled to see what was around me.
Conclusion:
Overall, the game turned out really interesting and atmospheric. Even with the technical issues, I had a genuinely good time playing it. Nice work, and thank you for making this!
