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Hey! Yeah noticed this myself basically right before submission. I'll try and update the project to see if that makes a difference in the gpu CONSPUMPTION it does. It generally isn't very optimized, but this amount of resources is way beyond what i thought it would need, so i'll look into it and keep you updated if i find something out ^^

(+2)

It's on CPU, not GPU, related to memory leak in 6.2.10 URP