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Paradino Mine Boss Loot Table Bug (Vergoltung)

While mindlessly grinding QCs, I observed that the loot contradicts that of the stated loot table. Specifically:

  • I received 2 copies of Book of Ice Shards in a single kill, despite the loot table indicating that only 1 book can drop per run.

  • Across 25 tracked runs (plus ~35 prior unlogged runs, not including savescumming attempts), I received:
    • 0 copies of Glacial Prison (10% drop rate)
    • 0 copies of Ice Age (5% drop rate)

Statistically, this is highly improbable. Based on expected probabilities, at least a few rare book drops should have occurred. This suggests a possible bug where rarer book rolls are being overwritten by Ice Shard.

Steps to Reproduce:

  1. Battle Vergoltung repeatedly. (Or save just outside the boss room and rerun the fight many times)
  2. Track loot drops across multiple runs.

Supporting Data: I’ve compiled a loot tracking spreadsheet to estimate drop rates.

While the sample size is modest, the Ice Shard drop rate appears inflated, and the complete absence of other books is concerning.

Probability Context:

  • Chance of not getting Glacial Prison in 25 runs: ~7.2%
  • Chance of not getting Ice Age in 25 runs: ~27.7%
  • Chance of not getting either: ~2%

Although it could mean I have astronomically awful rng (Approx 0.2% no Glacial Prison and 5% no Ice Age across ~60 runs), I'm pretty certain that there shouldn't be duplicate book drops. 

(+1)

It's impressive that you went through all that trouble, but I'm afraid, sometimes RNGsus simply hates you. One time, I was farming the Fire Dungeon for SIX HOURS just to get one measly pair of Molten Greaves from the Lava Golems. I had multiple instances like this, but Spedu told me every time that the drop rates were correct. About the other thing you said, where exactly does it state that you can get only one item of that type per battle? Just because there's not a specific number next to the items on the loot sheets doesn't mean that you can get only one of them at a time.

(1 edit) (+1)

Everything Daddy Hyperion said, but I'll also take a look at his droprates to check if there's anything going on.

Edit: I checked the droprates and was able to find a fix for why it happened! A bug-fix for it is coming in the 0.23 build!

Appreciate the clarification! I figured that might be the case, but I just wanted to flag it since I’ve never seen dupes elsewhere in the loot table unless explicitly stated. The absence of a quantity usually seemed to imply a cap of one, so the double Ice Shard drop stood out.

Also, although I may not send prayers or sacrifices to RNGesus daily, I don’t think my luck is that cursed, especially after logging over 25 runs and another ~35 unlogged runs. Glad to hear it’s a bug and not a terminal case of skill issue. Thanks for checking it out!