Love it. As usual, tight, easy mechanics with fun presentation.
Some questions:
- If you move through the hole's square but still have movement left to do, do you sink the ball, or do you have to continue with the remaining movement? The chip-in bonus seems to suggest you don't have to land it perfect to sink it (since you get a bonus if you get it perfectly – unless the intent is to get the bonus by rolling and not getting the bonus by "putting" with the single orthographic move).
- Similarly, do you pick up gems as you pass through them, or only if you land on them?
- Perfect shots can "travel through walls", but you can never end movement in a wall. What happens if a perfect shot movement would end on a wall?