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Shenbot Makes

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A member registered Jan 08, 2016 · View creator page →

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Yeah. I revamped the game with the small zines. Quite different experiences!

Howdy - they journey cards do have backs. Is this the OLD V1 you're playing?

Wow, this was a lot of fun. Love the simple controls, but "let me try one more time" feeling.

I say just go to 1. If you get trapped the game ends. Thanks for playing!

Wow, looks like you found a dead end. I'll have to rework these one day! In the meantime, try updating the rule so you can use your Entrance Stairs as your Exit Stairs.

That just tells you how many of that monster are on the map.

Ah, gotcha. They were meant to be in the middle as just a small break from the usual game.

Howdy! The "boss pages" are different modes of play to spice things up a bit. They can be done before or after or in-between.

Whoa, that's so strange! Please use the following:

  • 1st, 5th
  • 2nd, 3rd
  • 4th, 6th

Thank you for letting me know.

The Amazon is perfect bound. The spiral bound is a personal copy / creation of mine.

The Amazon book have the same dungeons as the free PnP for the base game. The Mega Maps on Amazon have an additional 90 (only 10 in the PnP). 

Thanks for trying it out!

Congrats! I preordered the dev kit and the other fancy one. So cool!

Totally makes sense. Sometimes quality of life features can force the gameplay feeling of min-maxing and it becomes cold and calculated.

It can be if you haven't tried out the physical version! The most simple way to explain it is you can only move in a straight line (orthogonal or diagonal) to a tile that matches the value or the icon. If you collect too many of the same icon, you actually get negative points.

The digital version will show you which tiles you can go to.

Oh I'm an idiot! I uploaded the raw Affinity Photo files and not PDFs. I fixed that now. Thanks for the heads up!

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To clarify, it's if you can't use a power by the end of the game. The "swap with a same-color neighbor" or "swap with a different-color neighbor" are the ones that cause this issue. So in this case you either flip it over or try to exchange it with one of the 2 waiting Monsters in hopes of something good.

Hello and thanks for playing!

1. For things like "Just an ordinary sword", you'll see that it's a single box. That means a single die only.

2. Correct, Ollie's effect only happens this delivery. On your next successful delivery, you only do what's on that person's card.

3. A delivery is made as soon as the token tracker on the Progress Tracker reaches the end. That means you may not necessarily do the Player Dice Upkeep step, which means you'll not have moved dice from Tired to Ready.

4. Ah, it should be written as where the token finishes its complete movement. So in this case it's 7 spaces, not individually 3, 1, and 3 with the ability to get the orange bonus multiple times.

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Hello, that’s a great question! The original intent was the Beetle Juice card lets you set up for scoring. So in this case you should keep the other shovel card (pattern) and keep moving on keeping the 2nd shovel card.

Oh yeah, that does make sense! I can definitely see that if the book were bigger. At A6 it's quite small at the moment.

Hello! Shenbot Makes here. You may have played my previous game Quests Over Coffee. I've just released my newest game called Dungeon Run: Pocket!

Link: https://alexandershen.itch.io/dungeon-run-pocket

A notebook. A deck of cards. A dungeon full of trouble.

Grab your favorite pen, pencil, or quill—it’s time to dive into a fast-paced, ever-changing dungeon crawl that fits in your backpack and plays just about anywhere.

In Dungeon Run: Pocket, you’ll battle monsters, dodge traps, and grab treasure while mapping your own path through a randomized dungeon layout. No two runs are ever the same. Choose your moves wisely—when your health hits zero, the goblins haul you out on a stretcher (and they don’t do refunds).

Perfect for solo adventurers and coffee-table crawlers alike.




Thanks for playing!

Admittedly I haven't thought about this game in a while. But your assumptions on the rules are correct.

I decided to be cheeky and update that demo. Thanks for the heads up!

Good eye! The demo does indeed have a duplicate in it. A Patreon member let me know about that so I updated all of the 256 puzzles to remove any duplicates. The demo still has the duplicate in it though.

A little birdie told me that they're doing a 2nd print run soon. Don't tell anyone.

Yep, that card is also exclusive. We needed to fill the back of one of the Shop Cards, so that one was created for the set.

https://www.patreon.com/posts/76004186?utm_campaign=postshare_creator

Hello! Unfortunately Adventure Mode and the Exclusive cards are all locked to the Game of the Month Edition. I won't be able to release those. I did release a separate set of Boss Cards that could be used with Adventure Mode on the Patreon and under Patreon goodies. While the Adventure Mode rules aren't available, there are YouTube videos that describe how that mode works.

Check out https://www.patreon.com/ShenbotMakesLabs if you haven't! There's a free tier and any of the design things I talk about always drop for all members. Thanks again for playing!

Thanks so much for playing! Y'all are crushing my high scores.

It's a great point! I'm actually working on the next iteration of MCD, where the VP and leveling rules are slightly different. Also the Monsters themselves change. Looking forward to sharing it with y'all soon!

That fall on the second level to the pit below because it was off screen! You are sneaky.

I, in fact, would download a boat. This is gold.

Howdy! It stays at 0. Fortunately in the world of QOC, you can't go into debt!

You may choose to use this card or discard it. Using the Beetle Juice card allows you to flip one face down Beetle card face up.

18 cards (2x 9-card identical decks)

Here is the rule for damage:

  1. Calculate Damage: monster level - your level = damage to you, with a minimum of 0. Example: Monster Level 5 - Your Level 3 = 2 Damage to you.

This means if your Level is the same or more than the Monster, the Monster can no longer to damage to you. This means the monster is defeated.

Here is the rule on attacking monsters:

  1. Calculate Damage: monster level - your level = damage to you, with a minimum of 0. Example: Monster Level 5 - Your Level 3 = 2 Damage to you.

This means if your level is the same or more than the Monster, the monster is defeated because it can no longer to damage to you.

If you have the Jump Boots, you can jump over the spike pits.

If you have the Grappl'n Hook, you can shoot in a straight line (no diagonals) to that post (bongo) and reach that area.

Yep! Should be quite straight forward once you start playing. The only main difference is starting in Adventure 02 the letters don't match exactly as written (mainly because you can approach the same room from different directions).

If you ever get confused, match the room you're coming from with the little letter in the bottom corner.