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(+1)

I just kept going back to Galvey (the first mission / planet) and picking up more plants to grind for easy profit. I tried doing it with Karbyne (the second mission / planet) at first but realized I was either stagnating with money (because I kept spending it on fuel and oxygen over and over again) or actively losing money. Then the last mission to Centarah was kind of uneventful.

Overall, nice concept, though there isn’t really much to do content wise.

mad that I lost 40 units of oxygen one time >:(

(+1)

Yeah, it was a jam game so I didn't have enough time to do everything that I wanted to do and balance it better and add more content (I had much, much more in mind). I lost a lot of time in the beginning because I had wanted to make a Bitsy game but because the jam theme was a mechanic rather than a theme I couldn't figure out what to do and had to switch to Twine and come up with something suitable there. Then it turned out to be more of an ambitious concept than I realised.

I enjoyed making the art, though, and learnt a few things, which is always something I hope happens in a jam so it wasn't a bad experience but sometimes a game just doesn't work out the way you'd like.

Sorry about that oxygen. Space capitalism is unforgiving!