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(+1)

Fantastic original concept - super well done! It took me like 6mins to realize you don't have to be right in front of the targets to kick them, you aim and can charge them from very far away, the red dot showing what you are targeting. Then it all clicked and it is a very fun time. 

The vibe is great, the potential for speed and skill expression is awesome. I appreciate the mechanics like kicking in mid air to change/stop momentum allowing you to recover, in combination with wall running & jumping, gaining height (sometimes too much height!). I like the checkpoints and how different targets affect your jump differently, even like using the big burly men to sometimes stop me in my tracks, haha!

Loved it, its a banger!

(+1)

So you are not the only one that didn't get this immediately. I had someone submit a playthrough of the game (It's submitted in the itch.io page) and while looking at it, I kept wishing I could reach out and say that you have to hit people from far away to get a bounce 😄

This is the reason why I included a playthrough of the game myself.

But I'm super happy you figured it out! Thank you so much for playing