Nice study on the First Person Shooter workings. Wouldnt mind if the game gave a hint on whre the closest enemy is.
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Our view on Timeless was making a PS1 like game that are still popular nowadays. For hints I'm not entirely sure what else to add but we do plan on importing the model we did for the enemies with animations and they will have sound when they move and such, so you will be able to hear around you and understand the distance with the sounds volumes. Thank you for the review and for your time! We will improve it for sure! :D