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Thanks for the feedback! Due to time constraints, a lot was rushed, such as the art and dialog options, and moving forward I'll keep your comment in mind.

For the dialog, I am continuously struggling between giving the player freedom and self-expression but potentially making the character dull or a blank state VS the main character having their own personality and nuance but with less player input and customization. Something for me to think about!

I do hope to have Inora as a romanceable character in the final game, too!

(+1)

Yeah! I made my comments with the future of this story/characters in mind, so I hope you don't mind that. I totally understand how it must be to struggle between making a personality for the main character vs. giving the person playing some choice. I can't wait to see how you navigate that going forward.

Of course! The comments help guide me toward what to improve for future updates, so thank you for that! :)