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(+1)

I think there's lots of cool ideas and potential with this game, even though its pretty bare bones right now I was getting into the groove of running the shop then go to dungeon.

issues- 

when I first got to the dungeon there was a framerate stutter only happened once then never again

the was some soup stuck on the floor after the first day I could not pick up

I think there needs to be a mechanic that incentivizes the player to trade with customers, because when people came in trying to sell me stuff I would just offer them $0 to make them leave, I think part of it was the dungeon giving me so much stuff.

also took me a while to figure out how to barter on price I might have not read some text somewhere 

positives-

I like the western aesthetic I think If you make it so that stuff is kind of made out of the monsters in the dungeon it would have a cool fantasy flare 

It would be cool if there where pets that have one use in the shop and a different use in the dungeon, like a slime that cleans up the floor in the shop then finds rare items in the dungeon.

Presentation is very nice I lice that its more on the dark side visually 

Thanks for playing and the feedback!

the was some soup stuck on the floor after the first day I could not pick up

Probably stuck in a block right? I have to add anti-stuck movement so it rolls out of there.

I think there needs to be a mechanic that incentivizes the player to trade with customers

Aye, I'll be adding relation points that are penalized when you fail, as well as try to make the combo mean something, so you don't try to break it unless you really need to. Or, add a option to tell them to bugger off, to skip the $0 trading. But yes right now the dungeon does give too many items.

It would be cool if there where pets that have one use in the shop and a different use in the dungeon, like a slime that cleans up the floor in the shop then finds rare items in the dungeon.

I've been workshopping either people or pets as assistants, though I didn't think to have them shared between the modes, I'll think on it.