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(+1)

Hey there! 👋

It’s been a while since the jam, but I just wanted to pop in and say that Magical Armageddon has come a long way since then! It’s way less punishing now, with new items, specials, a 2-Player mode, and you can now save your progress!

Also — I put your feedback about the controls and camera into consideration
You can now customize the controls and turn off camera spinning if you want things a bit smoother!

If you ever feel like giving it another shot, I’d love to hear what you think of the new version! (Ongoing Version)

—Pioneerose

Very cool to see you are still working on it! I gave it another try just now, and while I still think the controls are incredibly challenging, I did feel like I stood a better chance against the opponents than last time (if I remember correctly).

If I were you, I would still experiment with even easier controls - for instance try and see what happens if tapping W or S also stops or slows the player's rotation, or see what happens if you still need to tap W and S to move, but you can hold A and D to rotate (without tapping). A lot of the charm of the game is that it is chaotic so you still need some amount of unctrontrollability, but maybe the balance isn't quite there yet (for me at least).

Another thing I would suggest is to unlock mechanics more gradually. All the shops don't have to be unlocked from the start, and it can feel very overwhelming for new players to be presented with a bunch of item shops when they don't know the role of items yet.

But in any case it is very cool that you keep refining it - keep it up!

(+1)

Hey, thanks so much for taking the time to try out the Ongoing version! I really appreciate your feedback. I’m glad to hear you felt a bit more comfortable with the controls this time.

I will consider adding an option to toggle between tap-to-rotate (classic) and hold-to-rotate, so players can pick whichever style feels best. I think it’ll make the game more approachable without losing the chaotic charm.

As for the shops, I actually really like this idea! This'll definitely ease up progression while making it more fair for new players, and also giving experienced players a sense of discovery as they gradually unlock new items and strategies throughout the game.

Really glad you’re enjoying the progress, and I hope you stick around for future updates! Your feedback is super helpful.

Glad to hear :)